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NAME

Art::World - Agents interactions modeling 🎨

SYNOPSIS

use Art::World;

OBJECTIVES

Art::World is an attempt to model and simulate a system describing the interactions and influences between the various agents of the art world.

If a correct API is reached, we'll try to build a "game of art" frontend.

DESCRIPTION

Some illustrations sticked on a wall

HISTORY

This is a long term continuation of an art project started circa 2006.

In 2008 I benefited of an artist residency in an agricultural college with a creation grant of 10 000€. I urged to keep go on my Art World and Creative Processes schema projects initiated during art school. It didn't went very well because the then local state Plastic Art Inspector didn't like what I was doing with her money and strongly advised to change orientation. In my idea, it was a perfect thing that the instutition itself would exhibit it's inherent processes and operations. In the end, there were an exhibition, but she didn't come to the opening.

Pencil schema with mountains

Then I almost got hit by a fellow artist who was participating at a collective exhibition mostly for the money and not for the fun.

In 2008, I finally decided to start a training to learn programming and being able to design a proper database and system for managing a virtual Art World. I became a web developer, but I totally forgot the main aim. Sometimes I thought about it, and in 2017, I restarted my project while getting into Raku (it was still Perl6 at this time), but learning Raku was too much effort and I abandonned again.

Ten years later I am still on it. This project is following me in my dreams. I'll give it another try.

AUTHOR

Sébastien Feugère sebastien@feugere.net Seb. Hu-Rillettes shr@balik.network

COPYRIGHT AND LICENSE

Copyright 2006-2020 Seb. Hu-Rillettes

This library is free software; you can redistribute it and/or modify it under the Artistic License 2.0.