NAME
Art::World - Agents interactions modeling 🎨
SYNOPSIS
use Art::World;
OBJECTIVES
Art::World is an attempt to model and simulate a system describing the interactions and influences between the various agents of the art world.
If a correct API is reached, we'll try to build a "game of art" frontend.
DESCRIPTION
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01 Idea is the first step of process
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02 Idea is inserted in the file (through process)
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03 Idea comes from discourse (given about project)
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04 Idea come when there is no time left
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05 Ideas constitue the project
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06 Process allows ideas to evolve
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07 Process allows to fill the file (with ideas + discourse)
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08 Process allows to generate some discourse
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09 Process allows to save time
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10 Process allows to set up the project
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11 File is made of ideas
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12 File is filled and emptied with the process
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13 File is made of discourse
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14 File archive ideas, that makes possible to forget them
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15 File generate a project
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16 Discourse steers ideas
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17 Discourse analyze process
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18 Discourse talks about the file
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19 Discourse allows to link various stages of the projet
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20 Discourse is a constituent of the project
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21 From time to time, ideas appears
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22 Time needed to apply the process
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23 Time is suspended into file, process is off there
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24 Discourse's time (reading time)
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25 Various times contained in project give it's shape
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26 Project is updated by new ideas
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27 Project is constantly updated by the process
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28 Project is set up when file is updated
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29 Project and discourse are inseparable
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30 Project is what takes the longuest time to set up
HISTORY
This is a long term continuation of an art project started circa 2006.
In 2008 I benefited of an artist residency in an agricultural college with a creation grant of 10 000€. I urged to keep go on my Art World and Creative Processes schema projects initiated during art school. It didn't went very well because the then local state Plastic Art Inspector didn't like what I was doing with her money and strongly advised to change orientation. In my idea, it was a perfect thing that the instutition itself would exhibit it's inherent processes and operations. In the end, there were an exhibition, but she didn't come to the opening.
Then I almost got hit by a fellow artist who was participating at a collective exhibition mostly for the money and not for the fun.
In 2008, I finally decided to start a training to learn programming and being able to design a proper database and system for managing a virtual Art World. I became a web developer, but I totally forgot the main aim. Sometimes I thought about it, and in 2017, I restarted my project while getting into Raku (it was still Perl6 at this time), but learning Raku was too much effort and I abandonned again.
Ten years later I am still on it. This project is following me in my dreams. I'll give it another try.
AUTHOR
Sébastien Feugère sebastien@feugere.net Seb. Hu-Rillettes shr@balik.network
COPYRIGHT AND LICENSE
Copyright 2006-2020 Seb. Hu-Rillettes
This library is free software; you can redistribute it and/or modify it under the Artistic License 2.0.