NAME

Database::Async::Engine::PostgreSQL - support for PostgreSQL databases in Database::Async

DESCRIPTION

METHODS

connection

Returns a Future representing the database connection, and will attempt to connect if we are not already connected.

ssl

Whether to try SSL or not, expected to be one of the following values from Protocol::Database::PostgreSQL::Constants:

  • SSL_REQUIRE

  • SSL_PREFER

  • SSL_DISABLE

read_len

Buffer read length. Higher values mean we will attempt to read more data for each I/O loop iteration.

Defaults to 2 megabytes.

connect

Establish a connection to the server.

Returns a Future which resolves to the IO::Async::Stream once ready.

negotiate_ssl

Apply SSL negotiation.

uri_for_dsn

Returns a URI corresponding to the given database source name.

May throw an exception if we don't have a valid string.

stream

The IO::Async::Stream representing the database connection.

on_read

Process incoming database packets.

Expects the following parameters:

  • $stream - the IO::Async::Stream we are receiving data on

  • $buffref - a scalar reference to the current input data buffer

  • $eof - true if we have reached the end of input

ryu

Provides a Ryu::Async instance.

outgoing

Ryu::Source representing outgoing packets for the current database connection.

incoming

Ryu::Source representing incoming packets for the current database connection.

authenticated

Resolves once database authentication is complete.

protocol

Returns the Protocol::Database::PostgreSQL instance, creating it and setting up event handlers if necessary.

set_parameter

Marks a parameter update from the server.

idle

Resolves when we are idle and ready to process the next request.

Implementation notes

Query sequence is essentially:

  • receive ReadyForQuery

  • send frontend_query

  • Row Description

  • Data Row

  • Command Complete

  • ReadyForQuery

The DB creates an engine. The engine does whatever connection handling required, and eventually should reach a "ready" state. Once this happens, it'll notify DB to say "this engine is ready for queries". If there are any pending queries, the next in the queue is immediately assigned to this engine. Otherwise, the engine is pushed into the pool of available engines, awaiting query requests.

On startup, the pool `min` count of engine instances will be instantiated. They start in the pending state.

Any of the following:

  • tx

  • query

  • copy etc.

is treated as "queue request". It indicates that we're going to send one or more commands over a connection.

"next_engine" resolves with an engine instance:

  • check for engines in `available` queue - these are connected and waiting, and can be assigned immediately

  • next look for engines in `unconnected` - these are instantiated but need a ->connection first

INHERITED METHODS

Database::Async::Engine

configure, db, register_class, uri

IO::Async::Notifier

add_child, adopt_future, can_event, children, configure_unknown, debug_printf, get_loop, invoke_error, invoke_event, loop, make_event_cb, maybe_invoke_event, maybe_make_event_cb, new, notifier_name, parent, remove_child, remove_from_parent

AUTHOR

Tom Molesworth <TEAM@cpan.org>

LICENSE

Copyright Tom Molesworth 2011-2019. Licensed under the same terms as Perl itself.