NAME
Game::3D::Living - an 3D objcet which lives (or is dead)
SYNOPSIS
use Game::3D::Living;
my $object = Game::3D::Physical->new( health => 45 );
if ($object->is_dead()) { ... }
EXPORTS
Exports nothing on default.
DESCRIPTION
This package provides a base class for shapes/areas in 3D space.
METHODS
It features all the methods of Game::3D::Area (namely: new(), _init(), x(), y(), z(), width(), length(), height(), size() and center()) plus has the following attributes:
AUTHORS
(c) 2003, Tels <http://bloodgate.com/>
SEE ALSO
Game::3D::Area, Game::3D::Thingy as well as SDL:App::FPS, SDL::App and SDL.