NAME

Game::3D::Physical - an 3D object with mass

SYNOPSIS

use Game::3D::Physical;

my $object = Game::3D::Physical->new( mass => 45 );
$object->mass(123);

EXPORTS

Exports nothing on default.

DESCRIPTION

This package provides a base class for shapes/areas in 3D space.

METHODS

It features all the methods of Game::3D::Area (namely: new(), _init(), x(), y(), z(), width(), length(), height(), size() and center()) plus:

mass()
print $object->mass();
$object->mass(123);

Set and return or just return the object's mass (in simple units).

AUTHORS

(c) 2003, Tels <http://bloodgate.com/>

SEE ALSO

Game::3D::Area, Game::3D::Thingy as well as SDL:App::FPS, SDL::App and SDL.