NAME

Game::3D::Signal - export the signal and state names

SYNOPSIS

use Game::3D::Signal qw/SIGNAL_ON SIGNAL_OFF/;

$signal = Game::3D::Signal->invert($signal) if $signal == SIGNAL_ON;

EXPORTS

Exports nothing on default. Can export signal and state names like:

SIGNAL_ON SIGNAL_UP SIGNAL_OPEN
SIGNAL_OFF SIGNAL_CLOSE SIGNAL_DOWN
SIGNAL_FLIP
SIGNAL_LEFT SIGNAL_RIGHT

STATE_ON STATE_UP STATE_OPEN
STATE_OFF STATE_CLOSED STATE_DOWN
STATE_LEFT STATE_RIGHT

SIGNAL_LEVEL_WON
SIGNAL_LEVEL_LOST

DESCRIPTION

This package just exports the signal and state names on request.

METHODS

invert()
$signal = Game::3D::Signal->invert($signal);

Invert a signal when the signal is SIGNAL_ON or SIGNAL_OFF (or one of it's aliases like RIGHT, LEFT, UP, DOWN, CLOSE, or OPEN),

AUTHORS

(c) 2002, 2003, Tels <http://bloodgate.com/>

SEE ALSO

SDL:App::FPS, SDL::App and SDL.