NAME

Game::3D::Living - an 3D objcet which lives (or is dead)

SYNOPSIS

use Game::3D::Living;

my $object = Game::3D::Physical->new( health => 45 );
if ($object->is_dead()) { ... }

EXPORTS

Exports nothing on default.

DESCRIPTION

This package provides a base class for shapes/areas in 3D space.

METHODS

It features all the methods of Game::3D::Area (namely: new(), _init(), x(), y(), z(), width(), length(), height(), size() and center()) plus has the following attributes:

is_dead()
print "It's dead, Jim." if $object->is_dead();

Returns true if the object is dead.

AUTHORS

(c) 2003, Tels <http://bloodgate.com/>

SEE ALSO

Game::3D::Area, Game::3D::Thingy as well as SDL:App::FPS, SDL::App and SDL.