NAME
Variable::Magic - Associate user-defined magic to variables from Perl.
VERSION
Version 0.48
SYNOPSIS
use Variable::Magic qw<wizard cast VMG_OP_INFO_NAME>;
{ # A variable tracer
my $wiz = wizard(
set => sub { print "now set to ${$_[0]}!\n" },
free => sub { print "destroyed!\n" },
);
my $a = 1;
cast $a, $wiz;
$a = 2; # "now set to 2!"
} # "destroyed!"
{ # A hash with a default value
my $wiz = wizard(
data => sub { $_[1] },
fetch => sub { $_[2] = $_[1] unless exists $_[0]->{$_[2]}; () },
store => sub { print "key $_[2] stored in $_[-1]\n" },
copy_key => 1,
op_info => VMG_OP_INFO_NAME,
);
my %h = (_default => 0, apple => 2);
cast %h, $wiz, '_default';
print $h{banana}, "\n"; # "0" (there is no 'banana' key in %h)
$h{pear} = 1; # "key pear stored in helem"
}
DESCRIPTION
Magic is Perl's way of enhancing variables. This mechanism lets the user add extra data to any variable and hook syntactical operations (such as access, assignment or destruction) that can be applied to it. With this module, you can add your own magic to any variable without having to write a single line of XS.
You'll realize that these magic variables look a lot like tied variables. It's not surprising, as tied variables are implemented as a special kind of magic, just like any 'irregular' Perl variable : scalars like $!
, $(
or $^W
, the %ENV
and %SIG
hashes, the @ISA
array, vec()
and substr()
lvalues, threads::shared variables... They all share the same underlying C API, and this module gives you direct access to it.
Still, the magic made available by this module differs from tieing and overloading in several ways :
It isn't copied on assignment.
You attach it to variables, not values (as for blessed references).
It doesn't replace the original semantics.
Magic callbacks usually get triggered before the original action takes place, and can't prevent it from happening. This also makes catching individual events easier than with
tie
, where you have to provide fallbacks methods for all actions by usually inheriting from the correctTie::Std*
class and overriding individual methods in your own class.It's type-agnostic.
The same magic can be applied on scalars, arrays, hashes, subs or globs. But the same hook (see below for a list) may trigger differently depending on the the type of the variable.
It's mostly invisible at the Perl level.
Magical and non-magical variables cannot be distinguished with
ref
,tied
or another trick.It's notably faster.
Mainly because perl's way of handling magic is lighter by nature, and because there's no need for any method resolution. Also, since you don't have to reimplement all the variable semantics, you only pay for what you actually use.
The operations that can be overloaded are :
get
This magic is invoked when the variable is evaluated. It is never called for arrays and hashes.
set
This one is triggered each time the value of the variable changes. It is called for array subscripts and slices, but never for hashes.
len
This magic is a little special : it is called when the 'size' or the 'length' of the variable has to be known by Perl. Typically, it's the magic involved when an array is evaluated in scalar context, but also on array assignment and loops (
for
,map
orgrep
). The callback has then to return the length as an integer.clear
This magic is invoked when the variable is reset, such as when an array is emptied. Please note that this is different from undefining the variable, even though the magic is called when the clearing is a result of the undefine (e.g. for an array, but actually a bug prevent it to work before perl 5.9.5 - see the history).
free
This one can be considered as an object destructor. It happens when the variable goes out of scope, but not when it is undefined.
copy
This magic only applies to tied arrays and hashes. It fires when you try to access or change their elements. It is available on your perl iff
MGf_COPY
is true.dup
Invoked when the variable is cloned across threads. Currently not available.
local
When this magic is set on a variable, all subsequent localizations of the variable will trigger the callback. It is available on your perl iff
MGf_LOCAL
is true.
The following actions only apply to hashes and are available iff "VMG_UVAR" is true. They are referred to as uvar
magics.
fetch
This magic happens each time an element is fetched from the hash.
store
This one is called when an element is stored into the hash.
exists
This magic fires when a key is tested for existence in the hash.
delete
This last one triggers when a key is deleted in the hash, regardless of whether the key actually exists in it.
You can refer to the tests to have more insight of where the different magics are invoked.
FUNCTIONS
wizard
wizard(
data => sub { ... },
get => sub { my ($ref, $data [, $op]) = @_; ... },
set => sub { my ($ref, $data [, $op]) = @_; ... },
len => sub {
my ($ref, $data, $len [, $op]) = @_; ... ; return $newlen
},
clear => sub { my ($ref, $data [, $op]) = @_; ... },
free => sub { my ($ref, $data [, $op]) = @_, ... },
copy => sub { my ($ref, $data, $key, $elt [, $op]) = @_; ... },
local => sub { my ($ref, $data [, $op]) = @_; ... },
fetch => sub { my ($ref, $data, $key [, $op]) = @_; ... },
store => sub { my ($ref, $data, $key [, $op]) = @_; ... },
exists => sub { my ($ref, $data, $key [, $op]) = @_; ... },
delete => sub { my ($ref, $data, $key [, $op]) = @_; ... },
copy_key => $bool,
op_info => [ 0 | VMG_OP_INFO_NAME | VMG_OP_INFO_OBJECT ],
)
This function creates a 'wizard', an opaque type that holds the magic information. It takes a list of keys / values as argument, whose keys can be :
data
A code (or string) reference to a private data constructor. It is called each time this magic is cast on a variable, and the scalar returned is used as private data storage for it.
$_[0]
is a reference to the magic object and@_[1 .. @_-1]
are all extra arguments that were passed to "cast".get
,set
,len
,clear
,free
,copy
,local
,fetch
,store
,exists
anddelete
Code (or string) references to the corresponding magic callbacks. You don't have to specify all of them : the magic associated with undefined entries simply won't be hooked. In those callbacks,
$_[0]
is always a reference to the magic object and$_[1]
is always the private data (orundef
when no private data constructor was supplied).Moreover, when you pass
op_info => $num
towizard
, the last element of@_
will be the current op name if$num == VMG_OP_INFO_NAME
and aB::OP
object representing the current op if$num == VMG_OP_INFO_OBJECT
. Both have a performance hit, but just getting the name is lighter than getting the op object.Other arguments are specific to the magic hooked :
len
When the variable is an array or a scalar,
$_[2]
contains the non-magical length. The callback can return the new scalar or array length to use, orundef
to default to the normal length.copy
$_[2]
is a either a copy or an alias of the current key, which means that it is useless to try to change or cast magic on it.$_[3]
is an alias to the current element (i.e. the value).fetch
,store
,exists
anddelete
$_[2]
is an alias to the current key. Nothing prevents you from changing it, but be aware that there lurk dangerous side effects. For example, it may rightfully be readonly if the key was a bareword. You can get a copy instead by passingcopy_key => 1
to "wizard", which allows you to safely assign to$_[2]
in order to e.g. redirect the action to another key. This however has a little performance drawback because of the copy.
All the callbacks are expected to return an integer, which is passed straight to the perl magic API. However, only the return value of the
len
callback currently holds a meaning.
Each callback can be specified as :
a code reference, which will be called as a subroutine.
a string reference, where the string denotes which subroutine is to be called when magic is triggered. If the subroutine name is not fully qualified, then the current package at the time the magic is invoked will be used instead.
a reference to
undef
, in which case a no-op magic callback is installed instead of the default one. This may especially be helpful for 'local' magic, where an empty callback prevents magic from being copied during localization.
Note that free
callbacks are never called during global destruction, as there's no way to ensure that the wizard and the free
callback weren't destroyed before the variable.
Here's a simple usage example :
# A simple scalar tracer
my $wiz = wizard(
get => sub { print STDERR "got ${$_[0]}\n" },
set => sub { print STDERR "set to ${$_[0]}\n" },
free => sub { print STDERR "${$_[0]} was deleted\n" },
);
cast
cast [$@%&*]var, $wiz, ...
This function associates $wiz
magic to the variable supplied, without overwriting any other kind of magic. It returns true on success or when $wiz
magic is already present, and croaks on error. All extra arguments specified after $wiz
are passed to the private data constructor in @_[1 .. @_-1]
. If the variable isn't a hash, any uvar
callback of the wizard is safely ignored.
# Casts $wiz onto $x, and pass '1' to the data constructor.
my $x;
cast $x, $wiz, 1;
The var
argument can be an array or hash value. Magic for those behaves like for any other scalar, except that it is dispelled when the entry is deleted from the container. For example, if you want to call POSIX::tzset
each time the 'TZ'
environment variable is changed in %ENV
, you can use :
use POSIX;
cast $ENV{TZ}, wizard set => sub { POSIX::tzset(); () };
If you want to overcome the possible deletion of the 'TZ'
entry, you have no choice but to rely on store
uvar magic.
getdata
getdata [$@%&*]var, $wiz
This accessor fetches the private data associated with the magic $wiz
in the variable. It croaks when $wiz
do not represent a valid magic object, and returns an empty list if no such magic is attached to the variable or when the wizard has no data constructor.
# Get the attached data, or undef if the wizard does not attach any.
my $data = getdata $x, $wiz;
dispell
dispell [$@%&*]variable, $wiz
The exact opposite of "cast" : it dissociates $wiz
magic from the variable. This function returns true on success, 0
when no magic represented by $wiz
could be found in the variable, and croaks if the supplied wizard is invalid.
# Dispell now.
die 'no such magic in $x' unless dispell $x, $wiz;
CONSTANTS
MGf_COPY
Evaluates to true iff the 'copy' magic is available.
MGf_DUP
Evaluates to true iff the 'dup' magic is available.
MGf_LOCAL
Evaluates to true iff the 'local' magic is available.
VMG_UVAR
When this constant is true, you can use the fetch,store,exists,delete
callbacks on hashes. Initial VMG_UVAR capability was introduced in perl 5.9.5, with a fully functional implementation shipped with perl 5.10.0.
VMG_COMPAT_SCALAR_LENGTH_NOLEN
True for perls that don't call 'len' magic when taking the length
of a magical scalar.
VMG_COMPAT_ARRAY_PUSH_NOLEN
True for perls that don't call 'len' magic when you push an element in a magical array. Starting from perl 5.11.0, this only refers to pushes in non-void context and hence is false.
VMG_COMPAT_ARRAY_PUSH_NOLEN_VOID
True for perls that don't call 'len' magic when you push in void context an element in a magical array.
VMG_COMPAT_ARRAY_UNSHIFT_NOLEN_VOID
True for perls that don't call 'len' magic when you unshift in void context an element in a magical array.
VMG_COMPAT_ARRAY_UNDEF_CLEAR
True for perls that call 'clear' magic when undefining magical arrays.
VMG_COMPAT_HASH_DELETE_NOUVAR_VOID
True for perls that don't call 'delete' uvar magic when you delete an element from a hash in void context.
VMG_COMPAT_GLOB_GET
True for perls that call 'get' magic for operations on globs.
VMG_PERL_PATCHLEVEL
The perl patchlevel this module was built with, or 0
for non-debugging perls.
VMG_THREADSAFE
True iff this module could have been built with thread-safety features enabled.
VMG_FORKSAFE
True iff this module could have been built with fork-safety features enabled. This will always be true except on Windows where it's false for perl 5.10.0 and below .
VMG_OP_INFO_NAME
Value to pass with op_info
to get the current op name in the magic callbacks.
VMG_OP_INFO_OBJECT
Value to pass with op_info
to get a B::OP
object representing the current op in the magic callbacks.
COOKBOOK
Associate an object to any perl variable
This technique can be useful for passing user data through limited APIs. It is similar to using inside-out objects, but without the drawback of having to implement a complex destructor.
{
package Magical::UserData;
use Variable::Magic qw<wizard cast getdata>;
my $wiz = wizard data => sub { \$_[1] };
sub ud (\[$@%*&]) : lvalue {
my ($var) = @_;
my $data = &getdata($var, $wiz);
unless (defined $data) {
$data = \(my $slot);
&cast($var, $wiz, $slot)
or die "Couldn't cast UserData magic onto the variable";
}
$$data;
}
}
{
BEGIN { *ud = \&Magical::UserData::ud }
my $cb;
$cb = sub { print 'Hello, ', ud(&$cb), "!\n" };
ud(&$cb) = 'world';
$cb->(); # Hello, world!
}
Recursively cast magic on datastructures
cast
can be called from any magical callback, and in particular from data
. This allows you to recursively cast magic on datastructures :
my $wiz;
$wiz = wizard data => sub {
my ($var, $depth) = @_;
$depth ||= 0;
my $r = ref $var;
if ($r eq 'ARRAY') {
&cast((ref() ? $_ : \$_), $wiz, $depth + 1) for @$var;
} elsif ($r eq 'HASH') {
&cast((ref() ? $_ : \$_), $wiz, $depth + 1) for values %$var;
}
return $depth;
},
free => sub {
my ($var, $depth) = @_;
my $r = ref $var;
print "free $r at depth $depth\n";
();
};
{
my %h = (
a => [ 1, 2 ],
b => { c => 3 }
);
cast %h, $wiz;
}
When %h
goes out of scope, this will print something among the lines of :
free HASH at depth 0
free HASH at depth 1
free SCALAR at depth 2
free ARRAY at depth 1
free SCALAR at depth 3
free SCALAR at depth 3
Of course, this example does nothing with the values that are added after the cast
.
PERL MAGIC HISTORY
The places where magic is invoked have changed a bit through perl history. Here's a little list of the most recent ones.
5.6.x
p14416 : 'copy' and 'dup' magic.
5.8.9
p28160 : Integration of p25854 (see below).
p32542 : Integration of p31473 (see below).
5.9.3
p25854 : 'len' magic is no longer called when pushing an element into a magic array.
p26569 : 'local' magic.
5.9.5
p31064 : Meaningful 'uvar' magic.
p31473 : 'clear' magic wasn't invoked when undefining an array. The bug is fixed as of this version.
5.10.0
Since
PERL_MAGIC_uvar
is uppercased,hv_magic_check()
triggers 'copy' magic on hash stores for (non-tied) hashes that also have 'uvar' magic.5.11.x
p32969 : 'len' magic is no longer invoked when calling
length
with a magical scalar.p34908 : 'len' magic is no longer called when pushing / unshifting an element into a magical array in void context. The
push
part was already covered by p25854.g9cdcb38b : 'len' magic is called again when pushing into a magical array in non-void context.
EXPORT
The functions "wizard", "cast", "getdata" and "dispell" are only exported on request. All of them are exported by the tags ':funcs'
and ':all'
.
All the constants are also only exported on request, either individually or by the tags ':consts'
and ':all'
.
CAVEATS
If you store a magic object in the private data slot, the magic won't be accessible by "getdata" since it's not copied by assignment. The only way to address this would be to return a reference.
If you define a wizard with a free
callback and cast it on itself, this destructor won't be called because the wizard will be destroyed first.
In order to define magic on hash members, you need at least perl 5.10.0 (see "VMG_UVAR")
DEPENDENCIES
perl 5.8.
A C compiler. This module may happen to build with a C++ compiler as well, but don't rely on it, as no guarantee is made in this regard.
Carp (standard since perl 5), XSLoader (standard since perl 5.006).
Copy tests need Tie::Array (standard since perl 5.005) and Tie::Hash (since 5.002).
Some uvar tests need Hash::Util::FieldHash (standard since perl 5.009004).
Glob tests need Symbol (standard since perl 5.002).
Threads tests need threads and threads::shared.
SEE ALSO
perlguts and perlapi for internal information about magic.
perltie and overload for other ways of enhancing objects.
AUTHOR
Vincent Pit, <perl at profvince.com>
, http://www.profvince.com.
You can contact me by mail or on irc.perl.org
(vincent).
BUGS
Please report any bugs or feature requests to bug-variable-magic at rt.cpan.org
, or through the web interface at http://rt.cpan.org/NoAuth/ReportBug.html?Queue=Variable-Magic. I will be notified, and then you'll automatically be notified of progress on your bug as I make changes.
SUPPORT
You can find documentation for this module with the perldoc command.
perldoc Variable::Magic
Tests code coverage report is available at http://www.profvince.com/perl/cover/Variable-Magic.
COPYRIGHT & LICENSE
Copyright 2007,2008,2009,2010,2011,2012 Vincent Pit, all rights reserved.
This program is free software; you can redistribute it and/or modify it under the same terms as Perl itself.