NAME

Parallel::ForkManager - A simple parallel processing fork manager

SYNOPSIS

use Parallel::ForkManager;

my $pm = Parallel::ForkManager->new($MAX_PROCESSES);

DATA_LOOP:
foreach my $data (@all_data) {
  # Forks and returns the pid for the child:
  my $pid = $pm->start and next DATA_LOOP;

  ... do some work with $data in the child process ...

  $pm->finish; # Terminates the child process
}

DESCRIPTION

This module is intended for use in operations that can be done in parallel where the number of processes to be forked off should be limited. Typical use is a downloader which will be retrieving hundreds/thousands of files.

The code for a downloader would look something like this:

use LWP::Simple;
use Parallel::ForkManager;

...

my @links=(
  ["http://www.foo.bar/rulez.data","rulez_data.txt"],
  ["http://new.host/more_data.doc","more_data.doc"],
  ...
);

...

# Max 30 processes for parallel download
my $pm = Parallel::ForkManager->new(30);

LINKS:
foreach my $linkarray (@links) {
  $pm->start and next LINKS; # do the fork

  my ($link, $fn) = @$linkarray;
  warn "Cannot get $fn from $link"
    if getstore($link, $fn) != RC_OK;

  $pm->finish; # do the exit in the child process
}
$pm->wait_all_children;

First you need to instantiate the ForkManager with the "new" constructor. You must specify the maximum number of processes to be created. If you specify 0, then NO fork will be done; this is good for debugging purposes.

Next, use $pm->start to do the fork. $pm returns 0 for the child process, and child pid for the parent process (see also "fork()" in perlfunc(1p)). The "and next" skips the internal loop in the parent process. NOTE: $pm->start dies if the fork fails.

$pm->finish terminates the child process (assuming a fork was done in the "start").

NOTE: You cannot use $pm->start if you are already in the child process. If you want to manage another set of subprocesses in the child process, you must instantiate another Parallel::ForkManager object!

METHODS

The comment letter indicates where the method should be run. P for parent, C for child.

new $processes

Instantiate a new Parallel::ForkManager object. You must specify the maximum number of children to fork off. If you specify 0 (zero), then no children will be forked. This is intended for debugging purposes.

The optional second parameter, $tempdir, is only used if you want the children to send back a reference to some data (see RETRIEVING DATASTRUCTURES below). If not provided, it is set via a call to File::Temp::tempdir().

The new method will die if the temporary directory does not exist or it is not a directory.

start [ $process_identifier ]

This method does the fork. It returns the pid of the child process for the parent, and 0 for the child process. If the $processes parameter for the constructor is 0 then, assuming you're in the child process, $pm->start simply returns 0.

An optional $process_identifier can be provided to this method... It is used by the "run_on_finish" callback (see CALLBACKS) for identifying the finished process.

finish [ $exit_code [, $data_structure_reference] ]

Closes the child process by exiting and accepts an optional exit code (default exit code is 0) which can be retrieved in the parent via callback. If the second optional parameter is provided, the child attempts to send it's contents back to the parent. If you use the program in debug mode ($processes == 0), this method just calls the callback.

If the $data_structure_reference is provided, then it is serialized and passed to the parent process. See RETRIEVING DATASTRUCTURES for more info.

set_max_procs $processes

Allows you to set a new maximum number of children to maintain.

wait_all_children

You can call this method to wait for all the processes which have been forked. This is a blocking wait.

max_procs

Returns the maximal number of processes the object will fork.

running_procs

Returns the pids of the forked processes currently monitored by the Parallel::ForkManager. Note that children are still reported as running until the fork manager harvest them, via the next call to start or wait_all_children.

my @pids = $pm->running_procs;

my $nbr_children =- $pm->running_procs;
wait_for_available_procs( $n )

Wait until $n available process slots are available. If $n is not given, defaults to 1.

waitpid_blocking_sleep

Returns the sleep period, in seconds, of the pseudo-blocking calls. Returns 0 if disabled.

Defaults to 1 second.

See BLOCKING CALLS for more details.

set_waitpid_blocking_sleep $seconds

Sets the the sleep period, in seconds, of the pseudo-blocking calls. Set to 0 to disable.

See BLOCKING CALLS for more details.

CALLBACKS

You can define callbacks in the code, which are called on events like starting a process or upon finish. Declare these before the first call to start().

The callbacks can be defined with the following methods:

run_on_finish $code [, $pid ]

You can define a subroutine which is called when a child is terminated. It is called in the parent process.

The parameters of the $code are the following:

- pid of the process, which is terminated
- exit code of the program
- identification of the process (if provided in the "start" method)
- exit signal (0-127: signal name)
- core dump (1 if there was core dump at exit)
- datastructure reference or undef (see RETRIEVING DATASTRUCTURES)
run_on_start $code

You can define a subroutine which is called when a child is started. It called after the successful startup of a child in the parent process.

The parameters of the $code are the following:

- pid of the process which has been started
- identification of the process (if provided in the "start" method)
run_on_wait $code, [$period]

You can define a subroutine which is called when the child process needs to wait for the startup. If $period is not defined, then one call is done per child. If $period is defined, then $code is called periodically and the module waits for $period seconds between the two calls. Note, $period can be fractional number also. The exact "$period seconds" is not guaranteed, signals can shorten and the process scheduler can make it longer (on busy systems).

The $code called in the "start" and the "wait_all_children" method also.

No parameters are passed to the $code on the call.

BLOCKING CALLS

When it comes to waiting for child processes to terminate, Parallel::ForkManager is between a fork and a hard place (if you excuse the terrible pun). The underlying Perl waitpid function that the module relies on can block until either one specific or any child process terminate, but not for a process part of a given group.

This means that the module can do one of two things when it waits for one of its child processes to terminate:

Only wait for its own child processes

This is done via a loop using a waitpid non-blocking call and a sleep statement. The code does something along the lines of

while(1) {
    if ( any of the P::FM child process terminated ) {
        return its pid
    }

    sleep $sleep_period
}

This is the default behavior that the module will use. This is not the most efficient way to wait for child processes, but it's the safest way to ensure that Parallel::ForkManager won't interfere with any other part of the codebase.

The sleep period is set via the method set_waitpid_blocking_sleep.

Block until any process terminate

Alternatively, Parallel::ForkManager can call waitpid such that it will block until any child process terminate. If the child process was not one of the monitored subprocesses, the wait will resume. This is more efficient, but mean that P::FM can captures (and discards) the termination notification that a different part of the code might be waiting for.

If this is a race condition that doesn't apply to your codebase, you can set the waitpid_blocking_sleep period to 0, which will enable waitpid call blocking.

my $pm = Parallel::ForkManager->new( 4 );

$pm->set_waitpid_blocking_sleep(0);  # true blocking calls enabled

for ( 1..100 ) {
    $pm->start and next;

    ...; # do work

    $pm->finish;
}

RETRIEVING DATASTRUCTURES from child processes

The ability for the parent to retrieve data structures is new as of version 0.7.6.

Each child process may optionally send 1 data structure back to the parent. By data structure, we mean a reference to a string, hash or array. The contents of the data structure are written out to temporary files on disc using the Storable modules' store() method. The reference is then retrieved from within the code you send to the run_on_finish callback.

The data structure can be any scalar perl data structure which makes sense: string, numeric value or a reference to an array, hash or object.

There are 2 steps involved in retrieving data structures:

1) A reference to the data structure the child wishes to send back to the parent is provided as the second argument to the finish() call. It is up to the child to decide whether or not to send anything back to the parent.

2) The data structure reference is retrieved using the callback provided in the run_on_finish() method.

Keep in mind that data structure retrieval is not the same as returning a data structure from a method call. That is not what actually occurs. The data structure referenced in a given child process is serialized and written out to a file by Storable. The file is subsequently read back into memory and a new data structure belonging to the parent process is created. Please consider the performance penality it can imply, so try to keep the returned structure small.

EXAMPLES

Parallel get

This small example can be used to get URLs in parallel.

use Parallel::ForkManager;
use LWP::Simple;

my $pm = Parallel::ForkManager->new(10);

LINKS:
for my $link (@ARGV) {
  $pm->start and next LINKS;
  my ($fn) = $link =~ /^.*\/(.*?)$/;
  if (!$fn) {
    warn "Cannot determine filename from $fn\n";
  } else {
    $0 .= " " . $fn;
    print "Getting $fn from $link\n";
    my $rc = getstore($link, $fn);
    print "$link downloaded. response code: $rc\n";
  };
  $pm->finish;
};

Callbacks

Example of a program using callbacks to get child exit codes:

use strict;
use Parallel::ForkManager;

my $max_procs = 5;
my @names = qw( Fred Jim Lily Steve Jessica Bob Dave Christine Rico Sara );
# hash to resolve PID's back to child specific information

my $pm = Parallel::ForkManager->new($max_procs);

# Setup a callback for when a child finishes up so we can
# get it's exit code
$pm->run_on_finish( sub {
    my ($pid, $exit_code, $ident) = @_;
    print "** $ident just got out of the pool ".
      "with PID $pid and exit code: $exit_code\n";
});

$pm->run_on_start( sub {
    my ($pid, $ident)=@_;
    print "** $ident started, pid: $pid\n";
});

$pm->run_on_wait( sub {
    print "** Have to wait for one children ...\n"
  },
  0.5
);

NAMES:
foreach my $child ( 0 .. $#names ) {
  my $pid = $pm->start($names[$child]) and next NAMES;

  # This code is the child process
  print "This is $names[$child], Child number $child\n";
  sleep ( 2 * $child );
  print "$names[$child], Child $child is about to get out...\n";
  sleep 1;
  $pm->finish($child); # pass an exit code to finish
}

print "Waiting for Children...\n";
$pm->wait_all_children;
print "Everybody is out of the pool!\n";

Data structure retrieval

In this simple example, each child sends back a string reference.

use Parallel::ForkManager 0.7.6;
use strict;

my $pm = Parallel::ForkManager->new(2, '/server/path/to/temp/dir/');

# data structure retrieval and handling
$pm -> run_on_finish ( # called BEFORE the first call to start()
  sub {
    my ($pid, $exit_code, $ident, $exit_signal, $core_dump, $data_structure_reference) = @_;

    # retrieve data structure from child
    if (defined($data_structure_reference)) {  # children are not forced to send anything
      my $string = ${$data_structure_reference};  # child passed a string reference
      print "$string\n";
    }
    else {  # problems occuring during storage or retrieval will throw a warning
      print qq|No message received from child process $pid!\n|;
    }
  }
);

# prep random statement components
my @foods = ('chocolate', 'ice cream', 'peanut butter', 'pickles', 'pizza', 'bacon', 'pancakes', 'spaghetti', 'cookies');
my @preferences = ('loves', q|can't stand|, 'always wants more', 'will walk 100 miles for', 'only eats', 'would starve rather than eat');

# run the parallel processes
PERSONS:
foreach my $person (qw(Fred Wilma Ernie Bert Lucy Ethel Curly Moe Larry)) {
  $pm->start() and next PERSONS;

  # generate a random statement about food preferences
  my $statement = $person . ' ' . $preferences[int(rand @preferences)] . ' ' . $foods[int(rand @foods)];

  # send it back to the parent process
  $pm->finish(0, \$statement);  # note that it's a scalar REFERENCE, not the scalar itself
}
$pm->wait_all_children;

A second datastructure retrieval example demonstrates how children decide whether or not to send anything back, what to send and how the parent should process whatever is retrieved.

use Parallel::ForkManager 0.7.6;
use Data::Dumper;  # to display the data structures retrieved.
use strict;

my $pm = Parallel::ForkManager->new(20);  # using the system temp dir $L<File::Temp::tempdir()

# data structure retrieval and handling
my %retrieved_responses = ();  # for collecting responses
$pm -> run_on_finish (
  sub {
    my ($pid, $exit_code, $ident, $exit_signal, $core_dump, $data_structure_reference) = @_;

    # see what the child sent us, if anything
    if (defined($data_structure_reference)) {  # test rather than assume child sent anything
      my $reftype = ref($data_structure_reference);
      print qq|ident "$ident" returned a "$reftype" reference.\n\n|;
      if (1) {  # simple on/off switch to display the contents
        print &Dumper($data_structure_reference) . qq|end of "$ident" sent structure\n\n|;
      }

      # we can also collect retrieved data structures for processing after all children have exited
      $retrieved_responses{$ident} = $data_structure_reference;
    } else {
      print qq|ident "$ident" did not send anything.\n\n|;
    }
  }
);

# generate a list of instructions
my @instructions = (  # a unique identifier and what the child process should send
  {'name' => '%ENV keys as a string', 'send' => 'keys'},
  {'name' => 'Send Nothing'},  # not instructing the child to send anything back to the parent
  {'name' => 'Childs %ENV', 'send' => 'all'},
  {'name' => 'Child chooses randomly', 'send' => 'random'},
  {'name' => 'Invalid send instructions', 'send' => 'Na Na Nana Na'},
  {'name' => 'ENV values in an array', 'send' => 'values'},
);

INSTRUCTS:
foreach my $instruction (@instructions) {
  $pm->start($instruction->{'name'}) and next INSTRUCTS;  # this time we are using an explicit, unique child process identifier

  # last step in child processing
  $pm->finish(0) unless $instruction->{'send'};  # no data structure is sent unless this child is told what to send.

  if ($instruction->{'send'} eq 'keys') {
    $pm->finish(0, \join(', ', keys %ENV));

  } elsif ($instruction->{'send'} eq 'values') {
    $pm->finish(0, [values %ENV]);  # kinda useless without knowing which keys they belong to...

  } elsif ($instruction->{'send'} eq 'all') {
    $pm->finish(0, \%ENV);  # remember, we are not "returning" anything, just copying the hash to disc

  # demonstrate clearly that the child determines what type of reference to send
  } elsif ($instruction->{'send'} eq 'random') {
    my $string = q|I'm just a string.|;
    my @array = qw(I am an array);
    my %hash = (type => 'associative array', synonym => 'hash', cool => 'very :)');
    my $return_choice = ('string', 'array', 'hash')[int(rand 3)];  # randomly choose return data type
    $pm->finish(0, \$string) if ($return_choice eq 'string');
    $pm->finish(0, \@array) if ($return_choice eq 'array');
    $pm->finish(0, \%hash) if ($return_choice eq 'hash');

  # as a responsible child, inform parent that their instruction was invalid
  } else {
    $pm->finish(0, \qq|Invalid instructions: "$instruction->{'send'}".|);  # ordinarily I wouldn't include invalid input in a response...
  }
}
$pm->wait_all_children;  # blocks until all forked processes have exited

# post fork processing of returned data structures
for (sort keys %retrieved_responses) {
  print qq|Post processing "$_"...\n|;
}

BUGS AND LIMITATIONS

Do not use Parallel::ForkManager in an environment, where other child processes can affect the run of the main program, so using this module is not recommended in an environment where fork() / wait() is already used.

If you want to use more than one copies of the Parallel::ForkManager, then you have to make sure that all children processes are terminated, before you use the second object in the main program.

You are free to use a new copy of Parallel::ForkManager in the child processes, although I don't think it makes sense.

COPYRIGHT

Copyright (c) 2000-2010 Szabó, Balázs (dLux)

All right reserved. This program is free software; you can redistribute it and/or modify it under the same terms as Perl itself.

AUTHOR

dLux (Szabó, Balázs) <dlux@dlux.hu>

CREDITS

Gábor Szabó (szabgab@cpan.org)  (co-maintainer)
Michael Gang (bug report)
Noah Robin <sitz@onastick.net> (documentation tweaks)
Chuck Hirstius <chirstius@megapathdsl.net> (callback exit status, example)
Grant Hopwood <hopwoodg@valero.com> (win32 port)
Mark Southern <mark_southern@merck.com> (bugfix)
Ken Clarke <www.perlprogrammer.net>  (datastructure retrieval)