Changes for version 0.02
- 2nd version, rewrite and rename from Collision::Util to Collision::2D
Modules
A selection of dynamic collision detection routines
An object representing a collision betwixt 2 entities
A moving entity. Don't use this directly.
A circle entity.
Provides
in lib/Collision/2D/Entity/Point.pm
in lib/Collision/2D/Entity/Rect.pm