Changes for version 0.03
- Lots of circle-rect bugfixes, bounce vectors, & the marble demo
Modules
A selection of continuous collision detection routines
An object representing a collision betwixt 2 entities
A moving entity. Don't use this directly.
A circle entity.
Provides
in lib/Collision/2D/Entity/Point.pm
in lib/Collision/2D/Entity/Rect.pm