Releases
| River gauge | Release | Uploaded | |
|---|---|---|---|
| Game-Collisions-0.5 | Fast, pure Perl collision 2D detection | 21 Dec 2019 00:54:58 UTC | |
| Graphics-GVG-OpenGLRenderer-0.4 | Turn a GVG file into OpenGL code | 06 Nov 2018 00:23:57 UTC | |
| Graphics-GVG-0.92 | Game Vector Graphics | 06 Nov 2018 00:14:30 UTC | |
| Game-Asset-GVG-OpenGL-0.2 | Load GVG files from a Game::Asset archive and convert to OpenGL | 10 Oct 2018 02:01:21 UTC | |
| Device-WebIO-RaspberryPi-0.900 | Device::WebIO implementation for the Rapsberry Pi | 07 Apr 2018 00:58:54 UTC | |
| Device-WebIO-0.022 | Duct Tape for the Internet of Things | 06 Apr 2018 23:02:04 UTC | |
| Game-Asset-0.6 | Load assets (images, music, etc.) for games | 25 Jun 2017 13:04:51 UTC | |
| Games-Chipmunk-0.6 | Perl API for the Chipmunk 2D v7 physics library | 27 May 2017 22:10:18 UTC | |
| Game-Asset-SDLSound-0.2 | Load sound files out of Game::Asset files for playing in SDL | 26 May 2017 22:59:46 UTC | |
| Graphics-GVG-SVG-0.4 | Convert GVG into SVG | 15 Jan 2017 13:31:29 UTC |
View all 34 releases by Timm Murray
Favorites
| Distribution | Author | Date |
|---|---|---|
| Device-Firmata | 18 Aug 2014 17:23:33 UTC |