Changes for version 0.01 - 2025-01-01
- Initial release
- Implemented core boredom engine with XS acceleration
- do_nothing_efficiently() achieves O(1) nothing
- SIMD-optimized sighing algorithms
- Quantum boredom calculations
- Void contemplation with stare-back functionality
- is_pointless() returns true (always accurate)
- whatever() and meh() for calibrated apathy
- Enterprise-grade documentation
Modules
Do nothing, but with XS
Provides
in lib/Bored.pm