NAME

POE::Component::Client::SOCKS - SOCKS enable any POE Component

SYNOPSIS

Spawning a SOCKS broker:

use strict;
use POE qw(Component::Client::SOCKS Wheel::ReadWrite Filter::Line);
use Data::Dumper;

my $poco = POE::Component::Client::SOCKS->spawn( options => { trace => 0 } );

POE::Session->create(
	package_states => [
	  'main' => [ qw(_start _success _failed _conn_input _conn_error) ],
	],
	heap => { sockify => $poco },
	options => { trace => 0 },
);

$poe_kernel->run();
exit 0;

sub _start {
  my ($kernel,$heap) = @_[KERNEL,HEAP];
  $heap->{sockify}->connect( 
	SocksProxy => '127.0.0.1',
	RemoteAddress => 'cou.ch',
	RemotePort => 6667,
	SuccessEvent => '_success',
	FailureEvent => '_failed',
  );
  return;
}

sub _success {
  my ($heap,$args) = @_[HEAP,ARG0];
  warn Dumper( $args );
  $heap->{wheel} = POE::Wheel::ReadWrite->new(
	Handle => $args->{socket},
	Filter => POE::Filter::Line->new(),
	InputEvent => '_conn_input',
	ErrorEvent => '_conn_error',
  );
  return;
}

sub _failed {
  warn Dumper( $_[ARG0] );
  return;
}

sub _conn_input {
  warn $_[ARG0], "\n";
  return;
}

sub _conn_error {
  delete $_[HEAP]->{wheel};
  return;
}

A one shot CONNECT request:

 use strict;
 use POE qw(Component::Client::SOCKS Wheel::ReadWrite Filter::Line);
 use Data::Dumper;
 
 POE::Session->create(
 	package_states => [
 	  'main' => [ qw(_start _success _failed _conn_input _conn_error) ],
 	],
 );
 
 $poe_kernel->run();
 exit 0;
 
 sub _start {
   my ($kernel,$heap) = @_[KERNEL,HEAP];
   POE::Component::Client::SOCKS->connect( 
 	SocksProxy => '127.0.0.1',
 	RemoteAddress => 'cou.ch',
 	RemotePort => 6667,
 	SuccessEvent => '_success',
 	FailureEvent => '_failed',
   );
   return;
 }
 
 sub _success {
   my ($heap,$args) = @_[HEAP,ARG0];
   warn Dumper( $args );
   $heap->{wheel} = POE::Wheel::ReadWrite->new(
 	Handle => $args->{socket},
 	Filter => POE::Filter::Line->new(),
 	InputEvent => '_conn_input',
 	ErrorEvent => '_conn_error',
   );
   return;
 }
 
 sub _failed {
   warn Dumper( $_[ARG0] );
   return;
 }
 
 sub _conn_input {
   warn $_[ARG0], "\n";
   return;
 }
 
 sub _conn_error {
   delete $_[HEAP]->{wheel};
   return;
 }

DESCRIPTION

POE::Component::Client::SOCKS provides SOCKSification services to other POE sessions and components. It accepts connection requests and deals with all the SOCKS negotiation on your behalf. It returns either a SuccessEvent which will have a shiny socket handle for you to use or an FailureEvent which should say what went wrong.

SOCKS 4 and 4a based servers are supported.

CONSTRUCTORS

One may start POE::Component::Client::SOCKS in two ways. If you spawn it creates a session that can then broker lots of SOCKS connections on your behalf. Or you may use 'connect' and 'bind' to broker one connection instance.

POE::Component::Client::SOCKS->spawn( ... );

POE::Component::Client::SOCKS->connect( ... );

POE::Component::Client::SOCKS->bind( ... );
spawn

Creates a new POE::Component::Client::SOCKS session that may be used lots of times. Takes the following optional parameters:

'alias', set an alias that you can use to address the component later;
'options', a hashref of POE session options;

Returns an object.

connect

Creates a one-shot POE::Component::Client::SOCKS session that will connect to a SOCKS server and negotiate a CONNECT. Takes the following parameters ( mandatory ones are indicated ):

'SocksProxy', the SOCKS server that you want to connect to (Mandatory);
'RemoteAddress', the address that you want the SOCKS proxy to connect to (Mandatory);
'RemotePort', the port that you want the SOCKS proxy to connect to (Mandatory);
'SuccessEvent', the event that will be sent when a CONNECT is successful (Mandatory);
'FailureEvent', the event to send when a CONNECT is not successful or errored (Mandatory);
'SocksPort', the SOCKS server port to connect to (default is 1080);

Takes any number of arbitary parameters that will passed through to the SuccessEvent/FailureEvent. Please use underscore prefixes to avoid future API changes.

bind

Creates a one-shot POE::Component::Client::SOCKS session that will connect to a SOCKS server and negotiate a BIND. Takes the following parameters ( mandatory ones are indicated ):

'SocksProxy', the SOCKS server that you want to connect to (Mandatory);
'RemoteAddress', the address that you want the SOCKS proxy to connect to (Mandatory);
'RemotePort', the port that you want the SOCKS proxy to connect to (Mandatory);
'SuccessEvent', the event that will be sent when a BIND is successful (Mandatory);
'FailureEvent', the event to send when a BIND is not successful or errored (Mandatory);
'SocksPort', the SOCKS server port to connect to (default is 1080);

Takes any number of arbitary parameters that will passed through to the SuccessEvent/FailureEvent. Please use underscore prefixes to avoid future API changes.

METHODS

connect

Connect to a SOCKS server and negotiate a CONNECT. Takes the following parameters ( mandatory ones are indicated ):

'SocksProxy', the SOCKS server that you want to connect to (Mandatory);
'RemoteAddress', the address that you want the SOCKS proxy to connect to (Mandatory);
'RemotePort', the port that you want the SOCKS proxy to connect to (Mandatory);
'SuccessEvent', the event that will be sent when a CONNECT is successful (Mandatory);
'FailureEvent', the event to send when a CONNECT is not successful or errored (Mandatory);
'SocksPort', the SOCKS server port to connect to (default is 1080);

Takes any number of arbitary parameters that will passed through to the SuccessEvent/FailureEvent. Please use underscore prefixes to avoid future API changes.

bind

Connect to a SOCKS server and negotiate a BIND. Takes the following parameters ( mandatory ones are indicated ):

'SocksProxy', the SOCKS server that you want to connect to (Mandatory);
'RemoteAddress', the address that you want the SOCKS proxy to connect to (Mandatory);
'RemotePort', the port that you want the SOCKS proxy to connect to (Mandatory);
'SuccessEvent', the event that will be sent when a BIND is successful (Mandatory);
'FailureEvent', the event to send when a BIND is not successful or errored (Mandatory);
'SocksPort', the SOCKS server port to connect to (default is 1080);

Takes any number of arbitary parameters that will passed through to the SuccessEvent/FailureEvent. Please use underscore prefixes to avoid future API changes.

shutdown

Terminates the component. Disconnects any pending SOCKS requests.

session_id

INPUT EVENTS

connect

Connect to a SOCKS server and negotiate a CONNECT. Takes the following parameters ( mandatory ones are indicated ):

'SocksProxy', the SOCKS server that you want to connect to (Mandatory);
'RemoteAddress', the address that you want the SOCKS proxy to connect to (Mandatory);
'RemotePort', the port that you want the SOCKS proxy to connect to (Mandatory);
'SuccessEvent', the event that will be sent when a CONNECT is successful (Mandatory);
'FailureEvent', the event to send when a CONNECT is not successful or errored (Mandatory);
'SocksPort', the SOCKS server port to connect to (default is 1080);

Takes any number of arbitary parameters that will passed through to the SuccessEvent/FailureEvent. Please use underscore prefixes to avoid future API changes.

bind

Connect to a SOCKS server and negotiate a BIND. Takes the following parameters ( mandatory ones are indicated ):

'SocksProxy', the SOCKS server that you want to connect to (Mandatory);
'RemoteAddress', the address that you want the SOCKS proxy to connect to (Mandatory);
'RemotePort', the port that you want the SOCKS proxy to connect to (Mandatory);
'SuccessEvent', the event that will be sent when a BIND is successful (Mandatory);
'FailureEvent', the event to send when a BIND is not successful or errored (Mandatory);
'SocksPort', the SOCKS server port to connect to (default is 1080);

Takes any number of arbitary parameters that will passed through to the SuccessEvent/FailureEvent. Please use underscore prefixes to avoid future API changes.

shutdown

Terminates the component. Disconnects any pending SOCKS requests.

OUTPUT EVENTS

The component returns either a SuccessEvent or an FailureEvent, you specify the events in your session that you wish to be triggered for each type. ARG0 will be a hashref. See details following.

Any arbitary parameters passed though will be in the returned hashref.

SuccessEvent

All the parameters passed to 'connect' or 'bind' will be present, plus:

  'socket', the socket handle of the connection to the SOCKS server;
  'socks_response', an arrayref consisting of the reply from the SOCKS server:
	            the result code, the dest IP and the dest port.

For a BIND, the dest IP and the dest port are the address and port that the SOCKS server has opened for listening.

FailureEvent

Generated if something went wrong, either a connection could not be established with the SOCKS server or the SOCKS server rejected our request.

If a connection to the SOCKS server could not be established then the following will exist:

  'sockerr', an arrayref containing the operation, errnum and errstr as returned by 
	     POE::Wheel::SocketFactory;

If the SOCKS server rejected our request for some reason the following will exist:

  'socks_unknown', a string error message. This is generated if we get a garbled response
		   from the SOCKS server;
  'socks_error', an integer response from the SOCKS server, indicating that it has rejected the
		 request.

AUTHOR

Chris 'BinGOs' Williams <chris@bingosnet.co.uk>

LICENSE

Copyright (c) Chris Williams.

This program is free software; you can redistribute it and/or modify it under the same terms as Perl itself.

SEE ALSO

http://socks.permeo.com/protocol/socks4.protocol

http://socks.permeo.com/protocol/socks4a.protocol

POE::Wheel::SocketFactory