NAME
Paws::GameLift::ResourceCreationLimitPolicy
USAGE
This class represents one of two things:
Arguments in a call to a service
Use the attributes of this class as arguments to methods. You shouldn't make instances of this class. Each attribute should be used as a named argument in the calls that expect this type of object.
As an example, if Att1 is expected to be a Paws::GameLift::ResourceCreationLimitPolicy object:
$service_obj->Method(Att1 => { NewGameSessionsPerCreator => $value, ..., PolicyPeriodInMinutes => $value });
Results returned from an API call
Use accessors for each attribute. If Att1 is expected to be an Paws::GameLift::ResourceCreationLimitPolicy object:
$result = $service_obj->Method(...);
$result->Att1->NewGameSessionsPerCreator
DESCRIPTION
A policy that limits the number of game sessions a player can create on the same fleet. This optional policy gives game owners control over how players can consume available game server resources. A resource creation policy makes the following statement: "An individual player can create a maximum number of new game sessions within a specified time period".
The policy is evaluated when a player tries to create a new game session. For example: Assume you have a policy of 10 new game sessions and a time period of 60 minutes. On receiving a CreateGameSession request, Amazon GameLift checks that the player (identified by CreatorId) has created fewer than 10 game sessions in the past 60 minutes.
ATTRIBUTES
NewGameSessionsPerCreator => Int
The maximum number of game sessions that an individual can create during the policy period.
PolicyPeriodInMinutes => Int
The time span used in evaluating the resource creation limit policy.
SEE ALSO
This class forms part of Paws, describing an object used in Paws::GameLift
BUGS and CONTRIBUTIONS
The source code is located here: https://github.com/pplu/aws-sdk-perl
Please report bugs to: https://github.com/pplu/aws-sdk-perl/issues