NAME
Minion::Backend::SQLite - SQLite backend for Minion job queue
SYNOPSIS
use Minion::Backend::SQLite;
my $backend = Minion::Backend::SQLite->new('sqlite:test.db');
# Minion
use Minion;
my $minion = Minion->new(SQLite => 'sqlite:test.db');
# Mojolicious::Lite (via Mojolicious::Plugin::Minion)
plugin Minion => { SQLite => 'sqlite:test.db' };
DESCRIPTION
Minion::Backend::SQLite is a backend for Minion based on Mojo::SQLite. All necessary tables will be created automatically with a set of migrations named minion
. If no connection string or :temp:
is provided, the database will be created in a temporary directory.
ATTRIBUTES
Minion::Backend::SQLite inherits all attributes from Minion::Backend and implements the following new ones.
sqlite
my $sqlite = $backend->sqlite;
$backend = $backend->sqlite(Mojo::SQLite->new);
Mojo::SQLite object used to store all data.
METHODS
Minion::Backend::SQLite inherits all methods from Minion::Backend and implements the following new ones.
new
my $backend = Minion::Backend::SQLite->new;
my $backend = Minion::Backend::SQLite->new(':temp:');
my $backend = Minion::Backend::SQLite->new('sqlite:test.db');
my $backend = Minion::Backend::SQLite->new->tap(sub { $_->sqlite->from_filename('C:\\foo\\bar.db') });
Construct a new Minion::Backend::SQLite object.
broadcast
my $bool = $backend->broadcast('some_command');
my $bool = $backend->broadcast('some_command', [@args]);
my $bool = $backend->broadcast('some_command', [@args], [$id1, $id2, $id3]);
Broadcast remote control command to one or more workers.
dequeue
my $job_info = $backend->dequeue($worker_id, 0.5);
my $job_info = $backend->dequeue($worker_id, 0.5, {queues => ['important']});
Wait a given amount of time in seconds for a job, dequeue it and transition from inactive
to active
state, or return undef
if queues were empty.
These options are currently available:
- queues
-
queues => ['important']
One or more queues to dequeue jobs from, defaults to
default
.
These fields are currently available:
- args
-
args => ['foo', 'bar']
Job arguments.
- id
-
id => '10023'
Job ID.
- retries
-
retries => 3
Number of times job has been retried.
- task
-
task => 'foo'
Task name.
enqueue
my $job_id = $backend->enqueue('foo');
my $job_id = $backend->enqueue(foo => [@args]);
my $job_id = $backend->enqueue(foo => [@args] => {priority => 1});
Enqueue a new job with inactive
state.
These options are currently available:
- attempts
-
attempts => 25
Number of times performing this job will be attempted, with a delay based on "backoff" in Minion after the first attempt, defaults to
1
. - delay
-
delay => 10
Delay job for this many seconds (from now).
- parents
-
parents => [$id1, $id2, $id3]
One or more existing jobs this job depends on, and that need to have transitioned to the state
finished
before it can be processed. - priority
-
priority => 5
Job priority, defaults to
0
. - queue
-
queue => 'important'
Queue to put job in, defaults to
default
.
fail_job
my $bool = $backend->fail_job($job_id, $retries);
my $bool = $backend->fail_job($job_id, $retries, 'Something went wrong!');
my $bool = $backend->fail_job(
$job_id, $retries, {msg => 'Something went wrong!'});
Transition from active
to failed
state, and if there are attempts remaining, transition back to inactive
with an exponentially increasing delay based on "backoff" in Minion.
finish_job
my $bool = $backend->finish_job($job_id, $retries);
my $bool = $backend->finish_job($job_id, $retries, 'All went well!');
my $bool = $backend->finish_job($job_id, $retries, {msg => 'All went well!'});
Transition from active
to finished
state.
job_info
my $job_info = $backend->job_info($job_id);
Get information about a job, or return undef
if job does not exist.
# Check job state
my $state = $backend->job_info($job_id)->{state};
# Get job result
my $result = $backend->job_info($job_id)->{result};
These fields are currently available:
- args
-
args => ['foo', 'bar']
Job arguments.
- attempts
-
attempts => 25
Number of times performing this job will be attempted.
- children
-
children => ['10026', '10027', '10028']
Jobs depending on this job.
- created
-
created => 784111777
Epoch time job was created.
- delayed
-
delayed => 784111777
Epoch time job was delayed to.
- finished
-
finished => 784111777
Epoch time job was finished.
- parents
-
parents => ['10023', '10024', '10025']
Jobs this job depends on.
- priority
-
priority => 3
Job priority.
- queue
-
queue => 'important'
Queue name.
- result
-
result => 'All went well!'
Job result.
- retried
-
retried => 784111777
Epoch time job has been retried.
- retries
-
retries => 3
Number of times job has been retried.
- started
-
started => 784111777
Epoch time job was started.
- state
-
state => 'inactive'
Current job state, usually
active
,failed
,finished
orinactive
. - task
-
task => 'foo'
Task name.
- worker
-
worker => '154'
Id of worker that is processing the job.
list_jobs
my $batch = $backend->list_jobs($offset, $limit);
my $batch = $backend->list_jobs($offset, $limit, {state => 'inactive'});
Returns the same information as "job_info" but in batches.
These options are currently available:
- queue
-
queue => 'important'
List only jobs in this queue.
- state
-
state => 'inactive'
List only jobs in this state.
- task
-
task => 'test'
List only jobs for this task.
list_workers
my $batch = $backend->list_workers($offset, $limit);
Returns the same information as "worker_info" but in batches.
receive
my $commands = $backend->receive($worker_id);
Receive remote control commands for worker.
register_worker
my $worker_id = $backend->register_worker;
my $worker_id = $backend->register_worker($worker_id);
Register worker or send heartbeat to show that this worker is still alive.
remove_job
my $bool = $backend->remove_job($job_id);
Remove failed
, finished
or inactive
job from queue.
repair
$backend->repair;
Repair worker registry and job queue if necessary.
reset
$backend->reset;
Reset job queue.
retry_job
my $bool = $backend->retry_job($job_id, $retries);
my $bool = $backend->retry_job($job_id, $retries, {delay => 10});
Transition from failed
or finished
state back to inactive
, already inactive
jobs may also be retried to change options.
These options are currently available:
- delay
-
delay => 10
Delay job for this many seconds (from now).
- priority
-
priority => 5
Job priority.
- queue
-
queue => 'important'
Queue to put job in.
stats
my $stats = $backend->stats;
Get statistics for jobs and workers.
These fields are currently available:
- active_jobs
-
active_jobs => 100
Number of jobs in
active
state. - active_workers
-
active_workers => 100
Number of workers that are currently processing a job.
- delayed_jobs
-
delayed_jobs => 100
Number of jobs in
inactive
state that are scheduled to run at specific time in the future or have unresolved dependencies. Note that this field is EXPERIMENTAL and might change without warning! - enqueued_jobs
-
enqueued_jobs => 100000
Rough estimate of how many jobs have ever been enqueued. Note that this field is EXPERIMENTAL and might change without warning!
- failed_jobs
-
failed_jobs => 100
Number of jobs in
failed
state. - finished_jobs
-
finished_jobs => 100
Number of jobs in
finished
state. - inactive_jobs
-
inactive_jobs => 100
Number of jobs in
inactive
state. - inactive_workers
-
inactive_workers => 100
Number of workers that are currently not processing a job.
unregister_worker
$backend->unregister_worker($worker_id);
Unregister worker.
worker_info
my $worker_info = $backend->worker_info($worker_id);
Get information about a worker, or return undef
if worker does not exist.
# Check worker host
my $host = $backend->worker_info($worker_id)->{host};
These fields are currently available:
- host
-
host => 'localhost'
Worker host.
- jobs
-
jobs => ['10023', '10024', '10025', '10029']
Ids of jobs the worker is currently processing.
- notified
-
notified => 784111777
Epoch time worker sent the last heartbeat.
- pid
-
pid => 12345
Process id of worker.
- started
-
started => 784111777
Epoch time worker was started.
BUGS
Report any issues on the public bugtracker.
AUTHOR
Dan Book <dbook@cpan.org>
COPYRIGHT AND LICENSE
This software is Copyright (c) 2015 by Dan Book.
This is free software, licensed under:
The Artistic License 2.0 (GPL Compatible)