NAME
NetHack::Inventory - the player's inventory
VERSION
version 0.12
SYNOPSIS
use NetHack::ItemPool;
my $pool = NetHack::ItemPool->new;
$pool->new_item("x - 3 food rations");
$pool->inventory->get('x'); # NetHack::Item<3 food rations>
$pool->new_item("M - a unicorn horn");
# updates (not replaces!) the horn already in M
$pool->new_item("M - a blessed unicorn horn");
# replaces the horn in M because it's a different item
$pool->new_item("M - a scroll of taming");