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=head1 NAME
Games::RolePlay::MapGen::Editor - An experimental (eventually possibly cool) Map Editor
=head1 SYNOPSIS
my $editor = new Games::RolePlay::MapGen::Editor;
$editor->run;
Here are some screenshots of the Editor:
=head1 INSTRUCTIONS
The documentation is pretty light on this, sorry. I think most things in the
editor are pretty self explanatory if you mess around with it. There are a few
things I should explain though.
The editor supports three types of tiles: walls, corridors and rooms. Each tile
has four "closures" (north, east, south, and west).
There are three types of closures: walls, openings, and doors. The doors have
various settings as well.
The only other thing that you need to know is that room tiles are special and
are linked to their group-mates. They cannot be modified unless they're
converted to corridor tiles -- although their closures can be modified.
=head1 COPYRIGHT
Copyright (c) 2008 Paul Miller -- LGPL [Software::License::LGPL_2_1]
=head1 SEE ALSO
perl(1), Games::RolePlay::MapGen(1), Gtk2(1)