NAME

Paws::GameLift::UpdateGameSession - Arguments for method UpdateGameSession on Paws::GameLift

DESCRIPTION

This class represents the parameters used for calling the method UpdateGameSession on the Amazon GameLift service. Use the attributes of this class as arguments to method UpdateGameSession.

You shouldn't make instances of this class. Each attribute should be used as a named argument in the call to UpdateGameSession.

As an example:

$service_obj->UpdateGameSession(Att1 => $value1, Att2 => $value2, ...);

Values for attributes that are native types (Int, String, Float, etc) can passed as-is (scalar values). Values for complex Types (objects) can be passed as a HashRef. The keys and values of the hashref will be used to instance the underlying object.

ATTRIBUTES

REQUIRED GameSessionId => Str

Unique identifier for a game session. Specify the game session you want to update.

MaximumPlayerSessionCount => Int

Maximum number of players that can be simultaneously connected to the game session.

Name => Str

Descriptive label associated with this game session. Session names do not need to be unique.

PlayerSessionCreationPolicy => Str

Policy determining whether or not the game session accepts new players.

Valid values are: "ACCEPT_ALL", "DENY_ALL"

ProtectionPolicy => Str

Game session protection policy to apply to this game session only.

  • NoProtection: The game session can be terminated during a scale-down event.

  • FullProtection: If the game session is in an ACTIVE status, it cannot be terminated during a scale-down event.

Valid values are: "NoProtection", "FullProtection"

SEE ALSO

This class forms part of Paws, documenting arguments for method UpdateGameSession in Paws::GameLift

BUGS and CONTRIBUTIONS

The source code is located here: https://github.com/pplu/aws-sdk-perl

Please report bugs to: https://github.com/pplu/aws-sdk-perl/issues