NAME
Paws::GameLift::UpdateGameSession - Arguments for method UpdateGameSession on Paws::GameLift
DESCRIPTION
This class represents the parameters used for calling the method UpdateGameSession on the Amazon GameLift service. Use the attributes of this class as arguments to method UpdateGameSession.
You shouldn't make instances of this class. Each attribute should be used as a named argument in the call to UpdateGameSession.
As an example:
$service_obj->UpdateGameSession(Att1 => $value1, Att2 => $value2, ...);
Values for attributes that are native types (Int, String, Float, etc) can passed as-is (scalar values). Values for complex Types (objects) can be passed as a HashRef. The keys and values of the hashref will be used to instance the underlying object.
ATTRIBUTES
REQUIRED GameSessionId => Str
Unique identifier for a game session. Specify the game session you want to update.
MaximumPlayerSessionCount => Int
Maximum number of players that can be simultaneously connected to the game session.
Name => Str
Descriptive label associated with this game session. Session names do not need to be unique.
PlayerSessionCreationPolicy => Str
Policy determining whether or not the game session accepts new players.
Valid values are: "ACCEPT_ALL", "DENY_ALL"
ProtectionPolicy => Str
Game session protection policy to apply to this game session only.
NoProtection: The game session can be terminated during a scale-down event.
FullProtection: If the game session is in an ACTIVE status, it cannot be terminated during a scale-down event.
Valid values are: "NoProtection", "FullProtection"
SEE ALSO
This class forms part of Paws, documenting arguments for method UpdateGameSession in Paws::GameLift
BUGS and CONTRIBUTIONS
The source code is located here: https://github.com/pplu/aws-sdk-perl
Please report bugs to: https://github.com/pplu/aws-sdk-perl/issues