NAME

Paws::GameLift::UpdateFleetAttributes - Arguments for method UpdateFleetAttributes on Paws::GameLift

DESCRIPTION

This class represents the parameters used for calling the method UpdateFleetAttributes on the Amazon GameLift service. Use the attributes of this class as arguments to method UpdateFleetAttributes.

You shouldn't make instances of this class. Each attribute should be used as a named argument in the call to UpdateFleetAttributes.

As an example:

$service_obj->UpdateFleetAttributes(Att1 => $value1, Att2 => $value2, ...);

Values for attributes that are native types (Int, String, Float, etc) can passed as-is (scalar values). Values for complex Types (objects) can be passed as a HashRef. The keys and values of the hashref will be used to instance the underlying object.

ATTRIBUTES

Description => Str

Human-readable description of the fleet.

REQUIRED FleetId => Str

Unique identifier for the fleet you want to update attribute metadata for.

Name => Str

Descriptive label associated with this fleet. Fleet names do not need to be unique.

NewGameSessionProtectionPolicy => Str

Game session protection policy to apply to all new instances created in this fleet. Instances that already exist will not be affected. You can set protection for individual instances using UpdateGameSession.

  • NoProtection: The game session can be terminated during a scale-down event.

  • FullProtection: If the game session is in an ACTIVE status, it cannot be terminated during a scale-down event.

Valid values are: "NoProtection", "FullProtection"

SEE ALSO

This class forms part of Paws, documenting arguments for method UpdateFleetAttributes in Paws::GameLift

BUGS and CONTRIBUTIONS

The source code is located here: https://github.com/pplu/aws-sdk-perl

Please report bugs to: https://github.com/pplu/aws-sdk-perl/issues