Changes for version 1.02 - 2020-03-19
- only check for passive effects on MINERAL not also VEGGIE. simplify the passive_* calls a bit
- remove unused load_map()
- report Amulet proximity after any environmental effects
- rework scoring function to use exact AMULET value, more points for visiting deeper levels, more points if actually win
- tests of more of the code, and fix various broken tests
- tweak gems and some other things too
Documentation
a game featuring @ versus the Xarci Bedo
Modules
a game featuring @ versus the Xarci Bedo